Listen to the walls to find the key and go upstairs.

Solo school work.     Theme: "Blind".     Constraint: Everything that's visible makes sound, everything that makes sound is visible.

What I did: 
Game Design - Level Design - UI Design - Sound Design - Programming


Move: Mouse

Action: Mouse click


Listen to the Walls (win).zip 16 MB
Listen to the Walls (mac).zip 21 MB


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Very nice game! Really good work with the visuals and audio, you get the feeling of urgency when trying to find the right chest. Simple gameplay, but it's fun. You could enter this game too to our contest, many games can be submitted.